Kingdom Come: Deliverance II — 100 Hours in Bohemia: A Deep Dive into One of the Best Historical RPGs Ever Made
When I first stepped into the world of Kingdom Come: Deliverance back in 2018, I was struck by its boldness: no dragons, no spells, just mud, blood, and the brutal beauty of medieval Bohemia. Even after investing over 100 hours in each game, I find myself irresistibly drawn back to play it again and again. Fast forward to November 2025, and Kingdom Come: Deliverance II has not only met my expectations but exceeded them in nearly every way. With over 100 hours invested in both the original and its sequel, I can confidently say this is one of the most immersive and rewarding RPG experiences I’ve ever had.
A Living, Breathing Medieval World
Set in 15th-century Bohemia, KCD2 picks up where the first game left off, continuing the story of Henry of Skalitz, a blacksmith’s son turned soldier, navigating the chaos of civil war. The sequel expands the playable world dramatically, introducing the bustling silver mining town of Kutná Hora and the lush Bohemian Paradise. These aren’t just backdrops, their living ecosystems filled with dynamic NPCs, political intrigue, and moral complexity.
What sets KCD2 apart is its commitment to historical authenticity. From the architecture and clothing to the dialects and social hierarchies, everything feels painstakingly researched. You’re not just playing a game; you’re stepping into a time machine.
Combat: Brutal, Tactical, and Deeply Satisfying
Combat in KCD2 is not for the faint of heart. It’s slow, deliberate, and punishing if you rush in without a plan. The directional melee system returns with refinement, and new additions, such as crossbows, early firearms, and mounted ranged attacks, add layers of tactical depth.
After over 100 hours, I still find myself learning new tricks, timing ripostes, managing stamina, and utilizing terrain to my advantage. Every duel feels personal, and every victory feels earned. It’s not about button-mashing; it’s about mastery.
RPG Systems That Respect Your Intelligence
KCD2 doesn’t hold your hand, and that’s a good thing. The game trusts you to make decisions, live with the consequences, and carve your own path. The revamped dialogue system introduces new skills like Appearance, Coercion, and Dominate, allowing for more nuanced interactions. Want to talk your way out of a fight? Intimidate a guard? Charm a noble? You can, if you’ve built your character right.
The RPG mechanics are profound but never overwhelming. Skills improve through use, not arbitrary points. Want to be a master alchemist? Spend time brewing potions. Want to be a feared swordsman? Train, fight, and bleed for it.
Quests That Matter
One of the standout features of KCD2 is its quest design. Side quests aren’t filler; they’re rich, branching narratives that often tie back into the main story. I’ve stumbled into murder investigations, helped peasants reclaim stolen land, and even mediated feuds between rival nobles. These aren’t fetch quests; they are stories, and they matter.
The main storyline is equally compelling, filled with political intrigue, personal growth, and moments of genuine emotional weight. Henry’s journey from humble beginnings to a key player in Bohemia’s future is one of the most satisfying arcs I’ve experienced in gaming.
A Game That Respects Your Time—and Demands It
Spending over 100 hours in KCD2 didn’t feel like a grind; it felt like a journey. There’s always something to do, but never a checklist to chase. Exploration is rewarded, not forced. You can spend hours hunting in the woods, reading in a monastery, or simply riding through the countryside, soaking in the atmosphere.
And yet, the game demands your attention. You can’t fast-travel without planning. You can’t fight without preparation. You can’t lie your way through every problem. It’s a game that encourages engagement and rewards you for doing so.
DLCs and Community Impact
The game has expanded with DLCs like Brushes with Death, Legacy of the Forge, and Mysteria Ecclesiae, each adding new quests, characters, and mechanics. While some updates introduced minor bugs, Warhorse Studios has actively patched issues and engaged with the community.
Final Verdict: A Masterpiece of Historical Role-Playing
Kingdom Come: Deliverance II isn’t just a great sequel; it’s a landmark RPG. It builds on the foundation of its predecessor with confidence, ambition, and a clear vision. For players who crave immersion, challenge, and storytelling grounded in reality, there’s nothing else like it.
After 100+ hours, I’m still discovering new layers, new stories, and new reasons to keep playing. And if Warhorse Studios continues on this path, they may very well become the new kings of historical RPGs.
References
IGN. (2025). Kingdom Come: Deliverance II Review. OpenCritic. https://opencritic.com/game/17486/kingdom-come-deliverance-ii
RPGamer. (2025, April 8). Kingdom Come: Deliverance II Review. https://rpgamer.com/review/kingdom-come-deliverance-ii-review/
Metacritic. (2025). Kingdom Come: Deliverance II Reviews. https://www.metacritic.com/game/kingdom-come-deliverance-ii/