PlayStation State of Play, February 2026
Sony Comes Out Swinging, And 2026 Might Be Their Biggest Year Yet
Sony just delivered one of the strongest State of Play events in years. A showcase packed with surprises, demos, returning classics, and a clear message: PlayStation is fully embracing PC as a major platform. Nearly half the lineup is launching day one on PC, marking one of Sony's biggest cross-platform pushes.
And for me, this one hit differently. I’ve watched a lot of showcases over the years, some great, some forgettable, but this one felt like Sony finally firing on all cylinders again. It had that old‑school “PlayStation magic,” the kind of energy that makes you want to pause the stream, rewatch trailers, and start planning your 2026 backlog. It wasn’t just hype for hype’s sake; it felt like a genuine celebration of games, variety, and ambition. As someone who covers this stuff constantly, it’s rare that a showcase actually surprises me anymore… but this one did.
Major Announcements (With PC Status)
Kena: Scars of Kosmora — 2026 (PS5 & PC)
Full evolution of the first game
Bigger world, deeper combat, more emotional story
Ghost of Yotei: Legends DLC — March 10 (PS5 Only)
Co‑op DLC
Fight demonic versions of the Yotei Six
Spiritual successor to Ghost of Tsushima: Legends
Death Stranding 2: On the Beach — March 19 (PS5 & PC)
Unlocked framerate
Ultrawide support
Upscaling + frame generation
4 Loop — Playtest Coming Soon (PS5 & PC)
4‑player sandbox
Probability-based encounters
Unique mix of genres
Pragmata — April 24 (PS5 & PC)
Demo available now
New story beats and environments
Resident Evil 9 — February 27 (PS5 & PC)
New and returning characters
Leon’s iconic kicks are officially back
Legacy of Kain: Defiance Remaster — March 3 (PS5 & PC)
Restored content
Includes previously unreleased material
Brigandine — 2026 (PS5 Only)
Strategy RPG
Six main characters
Dead or Alive 6: Last Round — 2026 (PS5 Only)
PS5 upgrade
Free‑to‑play at launch
New DOA game announced
Control: Resonant — 2026 (PS5 Only)
Aggressive combat
New traversal abilities
Improved mechanics since the first Control game
Crimson Moon — 2026 (PS5 Only)
Gory souls‑like
Could have an interesting story
Beast of Reincarnation — August 4 (PS5 & PC)
Flashy combat
Stylish visuals
Potential Pokémon problem
Rayman 30th Anniversary Edition — February 13 (PS5 & PC)
Five playable versions
Includes unreleased content
Physical release coming in June
Mina the Hollower — Spring 2026 (PS5 Only)
Retro 2D action
Modern design touches
Love letter to retro 2D games
Neva Prologue — February 19 (PS5 Only)
Stylish
Emotional
Original game needed
Yakoh: Shinobi Ops — 2027 (PS5 Only)
Stealth-focused action
Project Windless — TBC (PS5 Only)
Unique characters
Massive battles
Star Wars: Galactic Racer — 2026 (PS5 & PC)
Pod racing returns
Bigger, faster, more chaotic
007: First Light — May 27 (PS5 & PC)
Brand‑new Bond
New story and tone
Metal Gear Solid Master Collection Vol. 2 — August 27 (PS5 & PC)
Finally able to play MGS4 without emulation
Dawn’s Paradox — April 2 (PS5 & PC)
Octopus stealth game
MSG parody
Demo coming soon
Castlevania: Belmont’s Castle — 2026 (PS5 Only)
New platformer
Stylish and new character
Silent Hill: Townfall — 2026 (PS5 & PC)
Dark
Atmospheric
Rev Noir — TBC (PS5 Only)
Stylish JRPG
Unique world
John Wick — TBC (PS5 & PC)
Fast, brutal, tactical
Feels like the movies
Marathon — March 5 (PS5 & PC)
Looks significantly improved
Better combat and story beats
Saros — April 30 (PS5 Only)
Roguelike
Improved game play since their first game, Returnal
Marvel: Tokon Fighting Souls — August 6 (PS5 & PC)
Stylish
Unique take on Marvel characters
PlayStation Plus Updates
New additions across all tiers, Sony continues to strengthen the subscription lineup.
God of War Trilogy Remake — TBC (PS5 Only)
Early development
Massive announcement
God of War: Sons of Sparta — Out Now (PS5 Only)
Platformer set during Kratos’ early years
Downloaded and ready to play
Further Thoughts
This State of Play reminded me why I love covering this industry. It had that rare mix of nostalgia, surprise, and genuine momentum, the kind of showcase that makes you want to pause, rewind, and start planning what you’re playing for the rest of the year. Sony didn’t just show games; they showed confidence. And after a few uneven years across the entire industry, that energy hits hard.
But excitement doesn’t erase skepticism. If anything, it makes skepticism more important. Big showcases are designed to hype us up, and hype is fun, but it can also blind us. Not every trailer becomes a great game. Not every PC port launches smoothly. Not every promise survives development. So, while I’m genuinely impressed by what Sony brought to the table, I’m also keeping my expectations grounded. That balance, hype with caution, is where the real conversation happens.
And trust me, there’s a lot to talk about. Between the PC push, the return of long-dormant franchises, the surprise remasters, and the new IPs that actually look ambitious, this showcase gave me enough material for weeks. I’ll be breaking down individual games, doing deeper dives, comparing trailers, and talking about what these moves mean for PlayStation’s strategy going forward. More videos are coming, a lot more.
For now, though? This was a win. A real one. And if Sony keeps this energy going, 2026 might end up being one of the most interesting years we’ve had in gaming in a long time.